19unsigned int window_create(
const char* name,
const char *displayname,
20 const int x,
const int y,
21 const int w,
const int h );
23 const int x,
const int y,
24 const int w,
const int h,
unsigned int flags );
30void window_setAccept(
unsigned int wid,
void (*fptr)(
unsigned int,
const char*) );
31void window_setCancel(
unsigned int wid,
void (*cancel)(
unsigned int,
const char*) );
35 int (*keyhandler)(
unsigned int,SDL_Keycode,SDL_Keymod) );
37 int (*eventhandler)(
unsigned int,SDL_Event*) );
43void window_setFade(
unsigned int wid,
const SimpleShader *shd,
double length );
73void window_onClose(
unsigned int wid,
void (*fptr)(
unsigned int,
const char*) );
74void window_onCleanup(
unsigned int wid,
void (*fptr)(
unsigned int,
const char*) );