naev 0.10.4
player_gui.h
1/*
2 * See Licensing and Copyright notice in naev.h
3 */
4#pragma once
5
6/* Clean up. */
7void player_guiCleanup (void);
8
9/* Manipulation. */
10int player_guiAdd( char* name );
11void player_guiRm( char* name );
12int player_guiCheck( char* name );
13
14/* High level. */
15char** player_guiList (void);
void player_guiRm(char *name)
Removes a player GUI.
Definition: player_gui.c:87
int player_guiAdd(char *name)
Adds a gui to the player.
Definition: player_gui.c:48
char ** player_guiList(void)
Gets the list of GUIs.
Definition: player_gui.c:116
int player_guiCheck(char *name)
Check if player has a GUI.
Definition: player_gui.c:98
void player_guiCleanup(void)
Cleans up the player's GUI list.
Definition: player_gui.c:35