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Sayonara Player
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The StreamRecorderData struct. More...
#include <StreamRecorderData.h>
Public Attributes | |
| GstElement * | queue =nullptr |
| GstElement * | sink =nullptr |
| gchar * | filename =nullptr |
| bool | active |
| int | probeId |
| bool | busy |
| bool | isFilenameEmpty |
The StreamRecorderData struct.