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| virtual void | init (SoState *state) |
| | FIXME: write doc. More...
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| virtual void | push (SoState *state) |
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| virtual SbBool | matches (const SoElement *elem) const |
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| SoElement * | copyMatchInfo (void) const |
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virtual void | setElt (const int unit, const SbUniqueId nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) |
| | FIXME: write doc.
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| virtual void | setElt (const int unit, const SbUniqueId nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) |
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| virtual SbBool | hasTransparency (const int unit=0) const |
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| const SoType | getTypeId (void) const |
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| int | getStackIndex (void) const |
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| virtual void | init (SoState *state) |
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| virtual void | push (SoState *state) |
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| virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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| virtual SbBool | matches (const SoElement *element) const =0 |
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| virtual SoElement * | copyMatchInfo (void) const =0 |
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| void | setDepth (const int depth) |
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| int | getDepth (void) const |
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| virtual void | print (FILE *file=stdout) const |
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| virtual | ~SoElement () |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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| static void * | createInstance (void) |
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| static void | initClass (void) |
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| static void | setDefault (SoState *const state, SoNode *const node, const int unit=0) |
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static void | set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) |
| | FIXME: write doc.
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| static void | set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) |
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static const unsigned char * | get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) |
| | FIXME: write doc.
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| static const unsigned char * | get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) |
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| static const unsigned char * | getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents) |
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| static const unsigned char * | getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents) |
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| static const SbColor & | getBlendColor (SoState *const state, const int unit=0) |
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| static Model | getModel (SoState *const state, const int unit=0) |
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| static Wrap | getWrapS (SoState *const state, const int unit=0) |
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| static Wrap | getWrapT (SoState *const state, const int unit=0) |
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| static Wrap | getWrapR (SoState *const state, const int unit=0) |
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static SbBool | containsTransparency (SoState *const state) |
| | FIXME: write doc.
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static const unsigned char * | getDefault (SbVec2s &size, int &numComponents) |
| | FIXME: write doc.
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| static const unsigned char * | getDefault (SbVec3s &size, int &numComponents) |
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static void | set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor) |
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static void | set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) |
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static void | set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor) |
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static void | set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) |
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static const unsigned char * | get (SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) |
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static const unsigned char * | get (SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) |
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static const unsigned char * | get (SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor) |
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static const unsigned char * | get (SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor) |
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static const unsigned char * | getImage (SoState *const state, SbVec2s &size, int &numComponents) |
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static const unsigned char * | getImage (SoState *const state, SbVec3s &size, int &numComponents) |
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| static void | initClass (void) |
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| static SoType | getClassTypeId (void) |
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| static int | getClassStackIndex (void) |
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| static void | initElements (void) |
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| static int | getNumStackIndices (void) |
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| static SoType | getIdFromStackIndex (const int stackIndex) |
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The SoMultiTextureImageElement class is yet to be documented.
FIXME: write doc.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since
- Coin 2.2