Changelog of Flukz, a video game editor
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------------------- Version 0.4 -- 2014/02/22 --------------------------
* improved design of the gameover screen and scrolling display of the best scores
* automatic save of the best scores on the server
* display a loading screen while downloading the dependencies of a level
* support of Ogg/Vorbis format for sound files
* --mute option to launch Flukz without sound support (for platforms where some libraries are lacking)
* M key can be used during the game to disable the sounds
* esc key in the editor can be used to unselect the current sprite and show the global parameters of the level
* bug correction : always decrease the life points of the player when colliding with a ship (bug of incorrect increase in previous versions)

------------------- Version 0.3 -- 2013/10/07 --------------------------
* Z key can be used instead of space key to shoot
* player sprite is not destroyed anymore by its own fire
* partial level test mode (from the current position in the edition window)
* score of a level
* life bar for the player ship
* program-generated page for the credits of a game level (music, sprites)

------------------- Version 0.2 -- 2013/04/14 --------------------------
* parameters window of a sprite always displayed on the right of the game level
* immediate refresh of the displayed level length when it is changed during the level edition
* test mode of a game level during the edition
* correction of bugs when displaying explosion animations
* correction of the bug of arrows key already in a "pressed" state at the beginning levels

------------------- Version 0.1 -- 2013/02/19 --------------------------
* first published version of Flukz
