perm.h – permutations¶
Memory management¶
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slong *
_perm_init(slong n)¶ Initialises the permutation for use.
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void
_perm_clear(slong *vec)¶ Clears the permutation.
Assignment¶
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void
_perm_set(slong *res, const slong *vec, slong n)¶ Sets the permutation
resto the same as the permutationvec.
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void
_perm_set_one(slong *vec, slong n)¶ Sets the permutation to the identity permutation.
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void
_perm_inv(slong *res, const slong *vec, slong n)¶ Sets
resto the inverse permutation ofvec. Allows aliasing ofresandvec.
Composition¶
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void
_perm_compose(slong *res, const slong *vec1, const slong *vec2, slong n)¶ Forms the composition \(\pi_1 \circ \pi_2\) of two permutations \(\pi_1\) and \(\pi_2\). Here, \(\pi_2\) is applied first, that is, \((\pi_1 \circ \pi_2)(i) = \pi_1(\pi_2(i))\).
Allows aliasing of
res,vec1andvec2.
Parity¶
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int
_perm_parity(const slong *vec, slong n)¶ Returns the parity of
vec, 0 if the permutation is even and 1 if the permutation is odd.
Randomisation¶
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int
_perm_randtest(slong *vec, slong n, flint_rand_t state)¶ Generates a random permutation vector of length \(n\) and returns its parity, 0 or 1.
This function uses the Knuth shuffle algorithm to generate a uniformly random permutation without retries.
Input and output¶
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int
_perm_print(const slong *vec, slong n)¶ Prints the permutation vector of length \(n\) to
stdout.