d_vec.h – double precision vectors¶
Memory management¶
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double *
_d_vec_init(slong len)¶ Returns an initialised vector of
double’s of given length. The entries are not zeroed.
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void
_d_vec_clear(double *vec)¶ Frees the space allocated for
vec.
Randomisation¶
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void
_d_vec_randtest(double *f, flint_rand_t state, slong len, slong minexp, slong maxexp)¶ Sets the entries of a vector of the given length to random signed numbers with exponents between
minexpandmaxexpor zero.
Assignment and basic manipulation¶
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void
_d_vec_set(double *vec1, const double *vec2, slong len2)¶ Makes a copy of
(vec2, len2)intovec1.
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void
_d_vec_zero(double *vec, slong len)¶ Zeros the entries of
(vec, len).
Comparison¶
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int
_d_vec_equal(const double *vec1, const double *vec2, slong len)¶ Compares two vectors of the given length and returns \(1\) if they are equal, otherwise returns \(0\).
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int
_d_vec_is_zero(const double *vec, slong len)¶ Returns \(1\) if
(vec, len)is zero, and \(0\) otherwise.
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int
_d_vec_is_approx_zero(const double *vec, slong len, double eps)¶ Returns \(1\) if the entries of
(vec, len)are zero to withineps, and \(0\) otherwise.
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int
_d_vec_approx_equal(const double *vec1, const double *vec2, slong len, double eps)¶ Compares two vectors of the given length and returns \(1\) if their entries are within
epsof each other, otherwise returns \(0\).
Addition and subtraction¶
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void
_d_vec_add(double *res, const double *vec1, const double *vec2, slong len2)¶ Sets
(res, len2)to the sum of(vec1, len2)and(vec2, len2).
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void
_d_vec_sub(double *res, const double *vec1, const double *vec2, slong len2)¶ Sets
(res, len2)to(vec1, len2)minus(vec2, len2).
Dot product and norm¶
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double
_d_vec_dot(const double *vec1, const double *vec2, slong len2)¶ Returns the dot product of
(vec1, len2)and(vec2, len2).
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double
_d_vec_norm(const double *vec, slong len)¶ Returns the square of the Euclidean norm of
(vec, len).
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double
_d_vec_dot_heuristic(const double *vec1, const double *vec2, slong len2, double *err)¶ Returns the dot product of
(vec1, len2)and(vec2, len2)by adding up the positive and negative products, and doing a single subtraction of the two sums at the end.erris a pointer to a double in which an error bound for the operation will be stored.
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double
_d_vec_dot_thrice(const double *vec1, const double *vec2, slong len2, double *err)¶ Returns the dot product of
(vec1, len2)and(vec2, len2)using error-free floating point sums and products to compute the dot product with three times (thrice) the working precision.erris a pointer to a double in which an error bound for the operation will be stored.This implements the algorithm of Ogita-Rump-Oishi. See url{http://www.ti3.tuhh.de/paper/rump/OgRuOi05.pdf}.